shaders = "1"
feedback_pass = "0"
shader0 = shaders/hyllian/crt-hyllian-fast.glsl
filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false"
alias0 = ""
float_framebuffer0 = "false"
srgb_framebuffer0 = "false"
